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euroVR 2017 : 14th International Conference on Virtual Reality and Augmented Reality | |||||||||||||||
Link: http://eurovr2017.laval-virtual.org/contributions/submission | |||||||||||||||
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Call For Papers | |||||||||||||||
After Bremen (2014), Lecco (2015) and Athens (2016), we are pleased to announce EuroVR 2017, the annual conference of a series started as part of the INTUITION Network of Excellence in Virtual and Augmented Reality (2004 to 2008) and then imbedded within the Joint Virtual Reality Conferences (JVRC) from 2009 to 2013. As in previous years, EuroVR 2017 will bring together people from industry, commerce, and research including technology developers, suppliers and all those interested in virtual reality, augmented or mixed reality (VR, AR, MR) and 3D user interfaces, to exchange knowledge and share experiences of new results and applications, enjoy live demonstrations of current and emerging technologies, and form collaborations for future work.
TOPICS OF INTEREST Topics of interest include, but are not limited to: Human factors issues • User studies and evaluation • Presence and cognition • 3D user interfaces and/or 3D interaction metaphors • Self-representation and embodiment, virtual humans • Sickness and side effects • Realism, validity and fidelity • Cost effectiveness and cost efficiency Technologies • Virtual Reality (VR) system architecture • Collaborative and distributed VR • Augmented Reality (AR) and mobile devices • Augmented Virtuality (AV) and tangible interfaces • Mixed Reality (MR) • Tracking and motion technologies • Advances in display technologies • Image-based 3D modeling and rendering • Realistic graphic rendering of dynamic or complex scenes • 3D audio rendering and related technologies • Haptic systems and devices • Real-time modeling & simulation • Multimodal interaction in immersive environments • Immersive collaboration: technologies, use cases, management Applications • Industrial applications • Aerospace and Transport • Construction and Architecture • Manufacturing and Engineering • Medical and Rehabilitation • Product and Process design • Training and Education • Cultural applications • Serious Gaming and Edutainment MAIN DEADLINES For Scientific/Technical papers (long & short), all submissions have to be uploaded on the Online Conference Service (OCS) of Springer which will be indicated on the EuroVR 2017 website soon: - Submission : September 29, 2017 - Notification : October 27, 2017 - Camera ready : November 03, 2017 For Industrial abstracts, Poster & Demo (long abstract), all submissions have to be uploaded on the EasyChair which will be indicated on the EuroVR 2017 website soon: - Submission : October 13, 2017 - Notification : November 03, 2017 - Camera ready : November 10, 2017 Early bird registration: November 12, 2017 Conference days: December 12-14, 2017 COMMITTEES General Conference Co-chairs • Victoria INTERRANTE (University of Minnesota, USA) • Evelyne KLINGER (ESIEA - Paris & Laval, France) • Jérôme PERRET (Haption, France & Germany) International Program Committee Co-chairs • Jernej BARBIC (University of South California, USA) • Mirabelle D'CRUZ (University of Nottingham, UK) • Marc Erich LATOSCHIK (University of Würzburg, Germany) • Mel SLATER (University of Barcelona, Spain) • Patrick BOURDOT (VENISE/LIMSI, CNRS, France) The full IPC is available here: http://eurovr2017.laval-virtual.org/conference-committees Industrial Co-chairs • Dieter KASCH (AIRBUS, Germany) • Mike KRUS (KDAB Glasgow, UK) • Matthieu LEPINE (Immersion SA, Bordeaux, France) • Lionel DOMINJON (CLARTE, Laval, France) • Christoph RUNDE (VDC & IMS, Germany). Poster & Demo Co-chairs • Lucio DE PAOLIS (University of Salento, Italy) • Giannis KARASEITANIDIS (ICCS, Greece) • Krzysztof WALCZAK (Poznań University of Economics and Business, Poland) Local organizing Committee & Sponsoring • Laurent CHRETIEN (Head of Laval Virtual) • Anne-Sophie CLAYER (Laval Virtual) • Marie-Laure PERES (Laval Virtual) |
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