INTETAIN: Intelligent Technologies for Interactive Entertainment

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Past:   Proceedings on DBLP

Future:  Post a CFP for 2020 or later   |   Invite the Organizers Email

 
 

All CFPs on WikiCFP

Event When Where Deadline
INTETAIN 2019 INTETAIN 2019 - 11th International Conference on Intelligent Technologies for Interactive Entertainment
Nov 29, 2019 - Dec 1, 2019 Shanghai, China Jul 31, 2019
INTETAIN 2017 9th International Conference on Intelligent Technologies for Interactive Entertainment
Jun 20, 2017 - Jun 22, 2017 FUNCHAL, Portugal Feb 6, 2017
INTETAIN 2016 Intelligent Technologies for Interactive Entertainment
Jun 28, 2016 - Jun 30, 2016 Utrecht, The Netherlands Mar 15, 2016
INTETAIN 2015 th International Conference on Intelligent Technologies for Interactive Entertainment
Jun 10, 2015 - Jun 12, 2015 Turin, Italy Feb 15, 2015
INTETAIN 2014 Intelligent Technologies for Interactive Entertainment
Jul 9, 2014 - Jul 11, 2014 Chicago, USA Feb 10, 2014
INTETAIN 2011 4th International Conference on INtelligent TEchnologies for interactive enterTAINment
May 25, 2011 - May 27, 2011 Genova, Italy Mar 1, 2011
INTETAIN 2009 The 3rd International ICST Conference on Intelligent Technologies for Interactive Entertainment
Jun 22, 2009 - Jun 24, 2009 Amsterdam Feb 20, 2009
INTETAIN 2008 2nd International Conference on INtelligent TEchnologies for interactive enterTAINment
Jan 8, 2008 - Jan 10, 2008 Cancun, Mexico TBD
 
 

Present CFP : 2019

Scope

The 11th INTETAIN celebrates the future of Intelligent Technologies for Interactive Entertainment by inviting researchers to submit novel contributions around developments and insights in art, design, science, and engineering regarding computer-based systems (algorithms, models, software and tools) or devices (smartphone, digital cameras, …) that provide intelligent human interaction or entertainment experiences.

We are pleased to invite you to submit your papers to INTETAIN 2019. They should be in English, following the Springer formatting guidelines.

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Topics

The scope includes, but is not limited to, the following areas:

- Artificial Intelligence (Data Science, Machine Learning, Fuzzy Logic, Evolutionary Computation, Multi-Agent Systems, …) for Human Interaction or Entertainment;
- Artificial Intelligence (Data Science, Machine Learning, ….) in Games, Augmented Reality and Virtual Reality;
- Intelligent Human-computer Interaction (including interaction Interfaces and sensors).
- Other Intelligent Interaction or Entertainment Applications: smart cities, media and social media, decision-support systems, visual analytics, engineering, science, production (e.g., Industry 4.0) and marketing.

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Publication

All registered papers will be submitted for publication by Springer and made available through SpringerLink Digital Library.

Authors of selected best accepted papers will be invited to submit an extended version to:

- EAI Endorsed Transactions on Artificial Intelligence
- EAI Endorsed Transactions on Serious Games
- EAI Endorsed Transactions on Creative Technologies

Intetain proceedings are indexed in leading indexing services, including Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).
 

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