Event | When | Where | Deadline | |
Expired CFPs |
ICSE GAS 2025 |
9th International ICSE Workshop on Games and Software Engineering | |
Apr 29, 2025 - Apr 29, 2025 |
Ottawa, Canada |
Nov 18, 2024 |
GamiFIN 2025 |
9th International GamiFIN Conference | |
Apr 1, 2025 - Apr 4, 2025 |
Ylläs, Finland |
Nov 3, 2024 |
Philosophical Approaches to Games and Ga 2024 |
Call For Papers - Philosophical Approaches to Games and Gamification: Ethical, Aesthetic, Technological and Political Perspectives | |
N/A |
N/A |
Oct 31, 2024 |
SI: ImmersiveEducation 2025 |
Computers & Education: X Reality (Elsevier Journal) - Special Issue on Immersive Learning: From Theory to Practice, Building Evidence-Based Frameworks | |
N/A |
N/A |
Oct 17, 2024 |
Gamification HICSS 2025 |
Gamification Minitrack - Hawaii International Conference on System Sciences (HICSS) | |
Jan 7, 2025 - Jan 10, 2025 |
Big Island, Hawaii |
Jun 15, 2024 |
GBL-HICSS 2025 |
Game-based Learning Minitrack - Hawaii International Conference on System Sciences | |
Jan 7, 2025 - Jan 10, 2025 |
Big Island, Hawaii |
Jun 15, 2024 |
Gam-R 2024 |
Gam-R 2024 : 7th International Workshop Gam-R - Gamification Reloaded in conjunction with ACM In-Cooperation Mensch und Computer conference (MuC 2024) | |
Sep 1, 2024 - Sep 1, 2024 |
Karlsruhe, Germany |
Jun 14, 2024 |
GAMOTEC 2023 |
GAMOTEC 2023: International Workshop on Gamification and Motivational Technologies | |
Nov 29, 2023 - Nov 30, 2023 |
Online |
Oct 29, 2023 |
Gam-R 2023 |
6th International Workshop Gam-R - Gamification Reloaded in conjunction with ACM In-Cooperation Mensch und Computer conference (MuC 2023) | |
Sep 3, 2023 - Sep 3, 2023 |
Rapperswil at the Zürichsee, Switzerland |
Jun 16, 2023 |
GBL-HICSS 2024 |
Game-based Learning Minitrack - Hawaii International Conference on System Sciences | |
Jan 3, 2024 - Jan 6, 2024 |
Hawaii |
Jun 15, 2023 |
ICSE GAS 2023 |
7th International ICSE Workshop on Games and Software Engineering | |
May 14, 2023 - May 20, 2023 |
Melbourne, Australia |
Jan 13, 2023 |
EAIT-SI Immersive Learning -- Scopus,JCR 2023 |
Springer EAIT - Special Issue on Disruption, Innovation and Resiliency in Immersive Learning | |
N/A |
N/A |
Nov 15, 2022 |
GBL-HICSS 2023 |
Game-based Learning Minitrack - Hawaii International Conference on System Sciences | |
Jan 3, 2023 - Jan 6, 2023 |
Hawaii |
Jun 15, 2022 |
Gam-R 2022 |
5th International Workshop Gam-R - Gamification Reloaded in conjunction with ACM In-Cooperation Mensch und Computer conference (MuC 2022) | |
Sep 4, 2022 - Sep 4, 2022 |
Darmstadt, Germany |
Jun 3, 2022 |
SE4GSC 2022 |
Call for Book Chapters - Software Engineering for Games in Serious Contexts - Theories, Methods, Tools, and Experiences | |
N/A |
N/A |
Mar 31, 2022 (Jan 31, 2022) |
AREdu 2022 |
5th International Workshop on Augmented Reality in Education | |
May 20, 2022 - May 20, 2022 |
Kryvyi Rih, Ukraine |
Mar 21, 2022 |
GAS 2022 |
6th International ICSE Workshop on Games and Software Engineering: Engineering fun, inspiration, and motivation | |
May 20, 2022 - May 20, 2022 |
Virtual and Pittsburgh, PA, USA |
Jan 21, 2022 |
iLRN2022 - Special Tracks 2022 |
8th International Conference of the Immersive Learning Research Network - Call for Special Tracks | |
May 30, 2022 - Jun 4, 2022 |
Hybrid / In person (Vienna, Austria) |
Nov 15, 2021 |
CECIIS 2021 |
Computer Games Track | |
Oct 13, 2021 - Oct 15, 2021 |
on-line |
Jun 15, 2021 |
Gam-R 2021 |
Gam-R – Gamification Reloaded 4th International Workshop in Conjunction with the Mensch und Computer 2021 | |
Sep 5, 2021 - Sep 5, 2021 |
Ingolstadt GER (planned: hybrid/virtual) |
Jun 4, 2021 |